This page includes information on the Civ5 Modding Tools as well as links to other useful programs.
- The Elder Scrolls Civilization V Pack (BNW) Jul 20 2013 Released 2013 Turn Based Strategy Mod adds 13 Elder Scrolls factions as civilizations into Civilization V. Includes a Tamriel map with True Start Locations, 24 TES city-states, 13 TES.
- This Guide to Civilization 5 with Brave New World and Gods and Kings features will teach you all about raising your Civ's Science output during the course of a game. This should be helpful to players who are struggling to outpace the AI on Prince and higher, while also providing a comprehensive list of things that affect Science to help people.
- Save Location Edit. On Windows: shell:personal My Games Sid Meier's Civilization 5 Saves. On Mac OS X: /Documents/Aspyr/Sid Meier's Civilization 5/Saves or /Library/Application Support/Sid Meier's Civilization 5/Saves. On Linux: /.local/share/Aspyr/Sid Meier's Civilization 5/Saves. For more information on Civilization V, see the Civilization Games Wiki.
- 5Testing and debugging
World Builder
- The stand-alone world builder allows users to create and modify maps and scenarios for Civilization V.
Sid Meier's Civilization V; is there a way to quick save? User Info: KingOfAsia. KingOfAsia 9 years ago #1. Like im beggining the game and i get far sometimes and im so into it i forget to save and it crashes, is there like a hotkey to save it when im playing this game? I get to the space era and it crashes had to start all way back to like.
Mod Buddy
- An editor (IDE) for the XML and Lua elements of the game and allows for the creation, packaging, and uploading of mods. To use it, you have to install the Visual Studio 2010 Shell (Isolated) Redistributable Package. ModBuddy will prompt you to install this if you don't have it already
- Installing ModBuddy Extensions
Nexus
- A collection of tools to to work with the art in Civilization V.
- Initial Look at Nexus, 3D Unit Art, and Reskinning
- Note that Photoshop templates for icons are also bundled in the SDK, under the Art folder (in Programs Files/Steam/...).
FireTuner
- An advanced debugging terminal. It displays the lua output, provides an interactive console and can be simply extended with custom controls and tables.
- Do not forget to modify your *.ini files, see Debugging#Configuration.
- Simple Tuner Modifications
Since the documentation is sparse, you need a tool to quickly inspect the civ5 source and data files and search in all of them at once. See also this comparison of search tools.
Notepad++
- A great and renowned text editor with a 'search in all files' feature (hit ctrl + shift + f). Used by many developers around the world. Download.
Visual C++ 2010 Express
- This is Microsoft's free C/C++ IDE, which is needed in order to compile the DLL. It includes code editing, autocompletion, compilation, and debugging and can be downloaded here. NOTE: any more modern version of Visual Studio should work so long as you have VC++ 2010 installed as well.
Dragon unpacker
- Can extract the Firaxis packages (.fpk files). Download.
DDS Unpacker
- Some DDS files have been compressed even further and look messed up if you open them in an image viewer. This tool rebuilds them. Download.
XnView
- An images browser to get a quick look at all the DDS files to spot the one you're looking for. Download.
FireTuner: Textures Viewer
- A FireTuner panel to browse most of the game's textures. Download.
FireTuner: Icons Viewer
- A FireTuner panel to browse the game's icons. Download.
NVidia Texture Tools for Photoshop
- A Photoshop plugin to save textures under the DDS format. Download
Paint.net
- An easy-to-use and moderately powerful open-source image editor for Windows that natively supports the DDS format. Download
GIMP
- A free & open source image editing and manipulation tool. Very useful for creating 2d assets (icons). A windows installer version can be downloaded here.
Nexus Buddy 2
- Created by a member of the CFC community, this tool makes it much easier to work with 3d assets, especially for things other than units. You can download the latest version from the forums here, and it is actively updated by its author.
SQLite tools
Anytime it starts a game, Civilization V saves a SQLite snapshot of the database, including the changes made by mods, under Civ5DebugDatabase.db.
SQLite Manager
- NOTE: This is at the moment not compatible with the latest version of Firefox. The latest version it is compatible with is 19.0.
A Firefox plug-in, slightly more powerful than the previous tool. Download
SQLiteSpy
- A Windows software to inspect the SQLite files. Download
SQLite Browser
- A Windows software to inspect the SQLite files. Download
Civ 5 Quick Save Flyer
Cheating tools and game inspectors
In-game Editor (IGE)
Civ 5 Quicksave
- Add or remove units, cities, resources, change the terrain, trigger wars, etc. Convenient to quickly test your mod. Download (also on the Steam Workshop).
FireTuner: Techs and policies panel
- A FireTuner panel to list, grant and revoke techs and policies. Download.
Civ 5 Quick Save Shortcut
|
|
City Screen | |
---|---|
Enter | Exit city screen |
Alt + add item to build queue | Build item indefinitely |
Ctrl + add item to build queue | Add to beginning of queue |
Shift + add item to build queue | Add item to end of queue |
Ctrl + (#) | Save a production queue. Load w/same key |
Insert | Open nearest friendly city screen |
Middle mouse button | Exit city screen |
Numpad arrows | Cycle through cities |
Click “Fwd”, “Back” buttons on mouse to cycle through cities |
Mouse Shortcuts | |
---|---|
Alt + click on city bar | Select all player’s cities |
Alt + click on Civ in score display | Declare war on that Civ |
Alt + right-click a tile | Move all units from same tile to selected tile |
Ctrl + click on city bar | Select all cities on same continent |
Ctrl + click on Civ in score display | Open trade window with that Civ |
Ctrl + roll mouse wheel | Cycle units on tile |
Shift + click any city bars | Select multiple cities (to change production) |
Shift + right-click any city bars | Set rally point for multiple cities |
Shift + click on city bars | select those cities to change queue |
Shift + click any tile | Open context menu for that tile |
Shift + Rt. Click city bars | Set rally point for those cities |
Roll mouse wheel | Zoom in/out |
Click + hold left & right mouse buttons on map to drag it | |
Click, + hold right mouse button over enemy for combat odds | |
Click any tile to center the map on that tile | |
Click “Forward” and “Back” buttons on mouse to cycle through units on the same tile |
Civ 5 Quick Save Folders
Worker Commands | |
---|---|
A | Automate |
H | Build camp |
I | Build farm (irrigate) |
K | Build workshop |
L | Build lumbermill |
M | Build mine |
N | Build trade network |
Q | Build quarry |
R | Build road/railroad |
T | Build cottage |
Alt + C | Remove forest/jungle |
Alt + R | Road-to mode |
Ctrl + F | Build fort |
Shift + Ctrl + C | Improve nearest city |
Shift + P | Build pasture/plantation |
Shift + W | Build watermill (river), windmill (hill), winery (wine), well (oil) |